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・ Samba (1965 film)
・ Samba (2004 film)
・ Samba (2014 film)
・ Samba (ballroom dance)
・ Samba (Brazilian dance)
・ Samba (disambiguation)
・ Samba (Krishna's son)
・ Samba (rice)
・ Samba (software)
・ Samba (Twins album)
・ Samba Adama
・ Samba band
・ Samba Bathily
・ Samba Cajú
・ Samba Dashami
Samba de Amigo
・ Samba de Gafieira
・ Samba de Janeiro
・ Samba Department
・ Samba Diakité
・ Samba Diawara
・ Samba Diouldé Thiam
・ Samba district
・ Samba do Arnesto
・ Samba effect
・ Samba em Prelúdio
・ Samba Esquema Novo
・ Samba Fall
・ Samba Financial Group
・ Samba Gold


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Samba de Amigo : ウィキペディア英語版
Samba de Amigo

| genre = Music
| modes = Single-player, multiplayer
| platforms = Arcade, Dreamcast, Wii
}}
is a rhythm game originally developed by Sonic Team and released in December 1999 by Sega in arcades, 2000 for the Dreamcast video game console, and developed by Gearbox Software and Escalation Studios in 2008 for the Wii. The player uses controllers shaped like maracas with the goal of matching a series of patterns displayed on-screen. It can be played by one or two players simultaneously.
The music in ''Samba de Amigo'' is made of primarily popular Latin music songs rather than common or traditional samba. The game also features non-Latin pop songs.
==Gameplay==
''Samba de Amigo'' is played with a pair of maracas. As a song plays, the player, guided by on-screen graphics, must shake the maracas at high, middle, or low heights with the beat of the music, or occasionally must strike poses with the maracas held in various positions. The player is represented on-screen by Amigo, a monkey. If the player does well, the scene around the monkey (usually a concert or a dance) will attract more people and become more vividly animated; if the player does poorly, characters leave and eventually all that's left is the monkey alone, looking sad.
In the primary game mode, each player has six spots arranged in a circle on the screen: two red meaning 'shake high,' two yellow meaning 'shake middle,' and two green meaning 'shake low.' Blue dots will appear in the center of this circle and move towards the spots; as soon as the blue dot touches a spot, the player must shake a maraca at that location. For example, if a blue dot touches the upper left spot, the player must shake either maraca above his left shoulder. If both maracas are shaken in that location, the player gets an 'Amigo' bonus. Occasionally a long line of dots will flow into a spot and the word 'Shake' appears, telling the player to continue shaking his maraca rapidly there. Sometimes a stick-figure (named "Pose") appears on the screen holding its maracas in a certain position; the player has a second or two to match the figure's pose for points.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「Samba de Amigo」の詳細全文を読む



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